/* Copyright (c) 2017 - 2021 LiteSpeed Technologies Inc. See LICENSE. */ /* * lsquic_crand.h -- cached random bytes * * The idea is to reduce number of calls to RAND_bytes() */ #ifndef LSQUIC_CRAND_H #define LSQUIC_CRAND_H 1 struct crand { unsigned nybble_off; /* Increments 2 per byte */ uint8_t rand_buf[256]; /* Must be power of two */ }; uint8_t lsquic_crand_get_nybble (struct crand *); uint8_t lsquic_crand_get_byte (struct crand *); #endif