/* Copyright (c) 2017 - 2019 LiteSpeed Technologies Inc. See LICENSE. */ /* * lsquic_pr_queue.h -- a queue of packet requests * * Some packets need to be replied to outside of context of existing * mini or full connections: * * 1. A version negotiation packet needs to be sent when a packet * arrives that specifies QUIC version that we do not support. * 2. A public reset packet needs to be sent when we receive a * packet that does not belong to a known QUIC connection. * * The replies cannot be sent immediately. They share outgoing * socket with existing connections and must be scheduled according * to prioritization rules. * * The information needed to generate reply packet -- connection ID, * connection context, and the peer address -- is saved in the Packet * Request Queue. * * When it is time to send packets, the connection iterator knows to * call prq_next_conn() when appropriate. What is returned is an * evanescent connection object that disappears as soon as the reply * packet is successfully sent out. * * There are two limits associated with Packet Request Queue: * 1. Maximum number of packet requests that are allowed to be * pending at any one time. This is simply to prevent memory * blowout. * 2. Maximum verneg connection objects to be allocated at any one * time. This number is the same as the maximum batch size in * the engine, because the packet (and, therefore, the connection) * is returned to the Packet Request Queue when it could not be * sent. * * We call this a "request" queue because it describes what we do with * QUIC packets whose version we do not support or those packets that * do not belong to an existing connection: we send a reply for each of * these packets, which effectively makes them "requests." */ #ifndef LSQUIC_PR_QUEUE_H #define LSQUIC_PR_QUEUE_H 1 struct lsquic_conn; struct lsquic_packet_in; struct lsquic_engine_settings; struct pr_queue; struct sockaddr; enum packet_req_type { PACKET_REQ_VERNEG, PACKET_REQ_PUBRES, N_PREQ_TYPES, }; extern const char *const lsquic_preqt2str[N_PREQ_TYPES]; struct pr_queue * prq_create (unsigned max_elems, unsigned max_conns, const struct lsquic_engine_public *); void prq_destroy (struct pr_queue *); int prq_new_req (struct pr_queue *, enum packet_req_type, const struct lsquic_packet_in *, void *conn_ctx, const struct sockaddr *local_addr, const struct sockaddr *peer_addr); struct lsquic_conn * prq_next_conn (struct pr_queue *); int prq_have_pending (const struct pr_queue *); void lsquic_prq_drop (struct lsquic_conn *); #endif