#include "TcpServer.h" #include "EventLoop.h" #include "InetAddress.h" #include void onConnection(const muduo::TcpConnectionPtr& conn) { if (conn->connected()) { printf("onConnection(): new connection [%s] from %s\n", conn->name().c_str(), conn->peerAddress().toHostPort().c_str()); } else { printf("onConnection(): connection [%s] is down\n", conn->name().c_str()); } } void onMessage(const muduo::TcpConnectionPtr& conn, muduo::Buffer* buf, muduo::Timestamp receiveTime) { printf("onMessage(): received %zd bytes from connection [%s] at %s\n", buf->readableBytes(), conn->name().c_str(), receiveTime.toFormattedString().c_str()); printf("onMessage(): [%s]\n", buf->retrieveAsString().c_str()); } int main() { printf("main(): pid = %d\n", getpid()); muduo::InetAddress listenAddr(9981); muduo::EventLoop loop; muduo::TcpServer server(&loop, listenAddr); server.setConnectionCallback(onConnection); server.setMessageCallback(onMessage); server.start(); loop.loop(); }