APIs.txt revision 229fce07
1# Copyright (c) 2017 - 2019 LiteSpeed Technologies Inc. See LICENSE. 2LSQUIC APIs 3=========== 4 5LSQUIC exposes the following object types to the user: 6 7 - Engine Settings (struct lsquic_engine_settings) 8 - Stream Interface (struct lsquic_stream_if) 9 - Engine API (struct lsquic_engine_api) 10 - Engine 11 - Connection 12 - Stream 13 14The first three -- engine settings, engine APIs, and stream interface -- 15are used to instantiate the engine. After engine is instantiated, the 16user code need only concern itself with engine, connections, and streams. 17 18 19Engine Settings 20--------------- 21 22Engine settings is the struct lsquic_engine_settings. It contains various 23QUIC settings and LSQUIC parameters. The usual way to use it is to initialize 24it to default values using lsquic_engine_init_settings(), modify any values 25if necessary, and pass it as parameter to lsquic_engine_new(). 26 27QUIC settings are specified by the following members: 28 29 lsquic_engine_settings QUIC 30 member parameter 31 ---------------------- --------- 32 es_cfcw CFCW 33 es_sfcw SFCW 34 es_max_streams_in MIDS 35 es_ua UAID 36 es_versions VER 37 es_idle_conn_to ICSL 38 es_silent_close SCLS 39 es_support_srej COPT/SREJ 40 es_support_nstp COPT/NSTP 41 es_support_tcid0 TCID 42 43The following parameters affect run-time behavior: 44 45 es_rw_once Important: affects event dispatch 46 es_handshake_to 47 es_support_push 48 es_pace_packets 49 50Other noteworthy settings: 51 52 es_max_header_list_size 53 es_progress_check 54 55To be sure your settings are good (in other words, passing this struct won't 56trip up the engine constructor), use lsquic_engine_check_settings(). 57 58 59Stream Interface 60---------------- 61 62The stream interface, lsquic_stream_if, specifies callbacks LSQUIC engine 63will call for connections and streams. 64 65The following callbacks should be specified for connection: 66 67 on_new_conn This is called when connection is created. 68 69 on_goaway_received This function is called when we receive GOAWAY 70 frame from peer. This callback is optional. 71 72 on_conn_closed Connection is closed: all streams have been 73 destroyed. 74 75The streams have four callbacks: 76 77 on_new_stream Stream has been created. 78 79 on_read Stream can be read from (see Events). 80 81 on_write Stream can be written to (see Events). 82 83 on_close Stream has been closed. 84 85For both connections and streams, the "on new" callback return value can 86be use to specify user-supplied data. This data pointer is optional and 87can be NULL. It can also refer to the same data for the connection and 88its streams. "on close" callbacks should be used to free user-supplied 89data. 90 91 92Engine API 93---------- 94 95The engine API, struct lsquic_engine_api, is a combination structure to 96make calling lsquic_engine_new() manageable. It holds references to 97struct lsquic_engine_settings and struct lsquic_stream_if, as well as: 98 99 - Interface for sending outgoing packets, ea_packets_out 100 - Interface for allocating memory for outgoing packet buffers 101 (optional). 102 103ea_packets_out is a pointer to a function of type lsquic_packets_out_f. 104The engine calls this function when it is appropriate to send out packets 105for one or more connections, which it gives to the function in a batch. 106This batch is an array of struct lsquic_out_spec. 107 108 109Engine 110------ 111 112The engine is instantiated using lsquic_engine_new(). The first parameter 113is a list flags and the second parameter is the reference to the engine 114api. The engine settings are specified, they are copied; changing 115the setting after the engine has been created will not affect engine's 116behavior. If the settings are not specified, the engine will use default 117settings created by lsquic_engine_init_settings(). 118 119Once the engine is instantiated, there are four main ways to use it to 120drive QUIC connections: 121 122 1. Create a connection using lsquic_engine_connect(). 123 2. Feed it incoming packets using lsquic_engine_packet_in() function. 124 3. Process connections using one of the connection queue functions 125 (see Connection Queues). 126 4. Accept outgoing packets for sending (and send them!) using 127 ea_packets_out callback. 128 129 130Connection Management 131--------------------- 132 133A connections needs to be processed once in a while. It needs to be 134processed when one of the following is true: 135 136 - There are incoming packets; 137 - A stream is both readable by the user code and the user code wants 138 to read from it; 139 - A stream is both writeable by the user code and the user code wants 140 to write to it; 141 - User has written to stream outside of on_write() callbacks (that is 142 allowed) and now there are packets ready to be sent; 143 - A timer (pacer, retransmission, idle, etc) has expired; 144 - A control frame needs to be sent out; 145 - A stream needs to be serviced or created. 146 147Each of these use cases is handled by a single function: 148 149 lsquic_engine_process_conns() 150 151The connections to which the conditions above apply are processed (or 152"ticked") in the least recently ticked order. After calling this function, 153you can see when is the next time a connection needs to be processed using 154 155 lsquic_engine_earliest_adv_tick() 156 157Based on this value, next event can be scheduled (in the event loop of 158your choice). 159 160Connection 161---------- 162 163A connection is created using lsquic_engine_connect(). When on_new_conn() 164is called, the client code should call lsquic_conn_make_stream() one or 165more times. One new stream will be created for each one of those calls. 166 167Several auxiliary functions are available: 168 169 - lsquic_conn_id() 170 - lsquic_conn_going_away() 171 - lsquic_conn_get_peer_ctx() 172 - lsquic_conn_get_stream_by_id() 173 - lsquic_conn_get_ctx() 174 175 176Stream 177------ 178 179LSQUIC stream hides QUIC and HTTP/2 framing complexities from the user. 180What it presents is a way to send HTTP headers and, optionally, body to 181peer. On read side, the user gets what looks like HTTP/1.1 stream. 182 183Expected usage for client is to express the desire to write to stream 184using lsquic_stream_wantwrite() call. Once on_write() is called: 185 186 1. Write headers using lsquic_stream_send_headers() 187 2. Optionally write payload body using of of lsquic_stream_write(), 188 lsquic_stream_writev(), or lsquic_stream_writef(). 189 190That done, shutdown write side using lsquic_stream_shutdown(), unregister 191for write events and register for read events using lsquic_stream_wantread(). 192 193Read and parse HTTP/1.1 stream from on_read() callback until end-of-stream 194or an error is encountered. 195 196Then unregister the read event and shutdown the read side. The stream will 197be closed after that at some point and on_close() callback will be called, 198at which point resources can be freed. (Internally, the stream object is 199not destroyed until either all the packets carrying its data are ACKed or 200the connection is destroyed). 201 202on_read() and on_write() callbacks are dispatched differently based on the 203value of es_rw_once: 204 205If es_rw_once is false, then the callbacks are dispatched in a loop until 206the user unregisters the event or the stream becomes unreadable (or 207unwriteable). 208 209If es_rw_once is true, on_read() and on_write() are called once "per tick". 210It is the up to the user to read and write enough data. 211 212 213Events 214------ 215 216Stream events are persistent: once call lsquic_stream_wantwrite() or 217lsquic_stream_wantread(), the event stays active until turned off. 218 219Note that when an error is encountered (such as a stream reset), the 220stream becomes readable and writeable: this allows user code to collect 221the error. 222 223 224Versions 225-------- 226 227QUIC version are listed in enum lsquic_version. To specify a list of 228versions, they are usually placed in a bitmask, e.g. es_versions. 229