1 // excerpts from http://code.google.com/p/muduo/
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the License file.
5 //
6 // Author: Shuo Chen (chenshuo at chenshuo dot com)
7 
8 #ifndef MUDUO_NET_TCPSERVER_H
9 #define MUDUO_NET_TCPSERVER_H
10 
11 #include "Callbacks.h"
12 #include "TcpConnection.h"
13 
14 #include <map>
15 #include <boost/noncopyable.hpp>
16 #include <boost/scoped_ptr.hpp>
17 
18 namespace muduo
19 {
20 
21 class Acceptor;
22 class EventLoop;
23 
24 class TcpServer : boost::noncopyable
25 {
26  public:
27 
28   TcpServer(EventLoop* loop, const InetAddress& listenAddr);
29   ~TcpServer();  // force out-line dtor, for scoped_ptr members.
30 
31   /// Starts the server if it's not listenning.
32   ///
33   /// It's harmless to call it multiple times.
34   /// Thread safe.
35   void start();
36 
37   /// Set connection callback.
38   /// Not thread safe.
39   void setConnectionCallback(const ConnectionCallback& cb)
40   { connectionCallback_ = cb; }
41 
42   /// Set message callback.
43   /// Not thread safe.
44   void setMessageCallback(const MessageCallback& cb)
45   { messageCallback_ = cb; }
46 
47  private:
48   /// Not thread safe, but in loop
49   void newConnection(int sockfd, const InetAddress& peerAddr);
50+  void removeConnection(const TcpConnectionPtr& conn);
51 
52   typedef std::map<std::string, TcpConnectionPtr> ConnectionMap;
53 
54   EventLoop* loop_;  // the acceptor loop
55   const std::string name_;
56   boost::scoped_ptr<Acceptor> acceptor_; // avoid revealing Acceptor
57   ConnectionCallback connectionCallback_;
58   MessageCallback messageCallback_;
59   bool started_;
60   int nextConnId_;  // always in loop thread
61   ConnectionMap connections_;
62 };
63 
64 }
65 
66 #endif  // MUDUO_NET_TCPSERVER_H
67